Guest Blog: Inspiring creative play among kids

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In 2016, we introduced Smart Play®: Venti™, a smartly designed playstructure that packs 20 exciting activities into its compact size. Today, we’re happy to have Tory Roff, concept designer at Landscape Structures, as our guest blogger discussing how he and the product development team created the newest addition to our Smart Play line of playstructures.

The idea for the Smart Play line of playstructures was more an ethos about playgrounds as a whole… about creating a cohesive play environment. The criteria for this playground solution was a small footprint and budget, but a desire to serve a large population. So, we started with a blank slate without any rules, and asked ourselves how to design an environment that invites a dynamic play experience.

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The design started with the Cargo Net and strategically set the height of it so there is room for play underneath, allowing it to work as a trampoline above and it also acts as a hub for the rest of the play space. We built out from there in respect to circuits and routes so there are different ways to engage the whole of the system. Graduated challenge is built into Smart Play: Venti so that kids with a higher skill level can find challenges and still have a way to invent from it.

We spent a lot of time in the model space—virtual and scale models—working out the dimensions of the structure to really understand how every piece could be doing more. In modular playgrounds, a fire pole is always a fire pole. But good design considers what programming is happening around the fire pole so that kids can create another route and link two events as a cohesive experience rather than a series of segmented happenings. And that’s what’s happening with Smart Play: Venti. The Cabin Climber is an interior club house and an exterior ladder. The pods on the Cargo Net are a way-finding option through the structure, but also a place to stop and hang out. The Belt Hammock is a space for lounging, but also an escape route—it’s not big, it’s not obvious, but it is there.

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I was able to talk with students at Birchview Elementary School while they played, and they talked about their friend, Michael, who uses a mobility device. They were excited that he can actually use this equipment, and how it’s his favorite on the playground. Because the design is less scripted, there’s less expectation of how a user actually engages it. Smart Play: Venti allows for more natural inclusion through the addition of many access points and a centralized hangout location, which was one of our primary goals during the design process.

There is enough variety of activities in the playstructure so that kids feel like they can fill in the blank however they want. As designers, we had ideas and hopes of how everything would play out. But you have to engage it from a place of humility and know that there isn’t such a thing as intended use. Kids are infinitely more creative than we are, so it’s important that we give them a platform to express that.

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